Dynamic Mesh Editing

Hello!
I have a static mesh which I want to modify. I need to update each vertex position seperately each frame. Than I need to make sure that the normals and tangents are up-to-date. Is it possible to do this? Also, is it possible to do this for physics mesh if the physics mesh? And in this case - is it possible for each physics mesh vertices to move a few of the visual mesh vertices with it?
Thanks!:slight_smile: