Read In-App Purchase Information Not Succeeding or Failing on Android
I am trying to get the in app purchase node to work for android but for some reason it is not returning with failure or success. It returns failure in the editor as expected but neither fire on an android device. I have the apk published in beta on google play. I have my attached my blueprint.
I have google play games working on an android device with leaderboards and the call to make an in app purchase also works.
Am I missing something on how to get the information of an IAP?.
asked Jul 09 '16 at 06:06 PM in Blueprint Scripting
Fixed it. Problem and solution listed below by gameXcore :
answered Jul 23 '16 at 01:39 PM
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