Custom Object Channel Preset Disappears

I am trying to create a camera pawn with a collision sphere which is blocked by other objects, but does not itself block other objects from passing through it.

When I create a custom object channel called “Camera” and then try to create a preset which uses the said object channel (ObjectType), the preset appears on the list. However, if I leave the project settings>Collision tab and then reenter it, it is not there anymore…

Also, I am unable to edit the preset right after I create it when it is visible.

Not sure if it is a bug, or if i am missing something…

Can I get an update on this? Its been 2 weeks without response.

I have the same problem and this solution solved mine:

  1. First, check out the DefaultEngine.ini if you are using source control
  2. Add new object channels
  3. Click File>Save All in Menu Bar

thanks! that solved it for me