I am trying to create a camera pawn with a collision sphere which is blocked by other objects, but does not itself block other objects from passing through it.
When I create a custom object channel called “Camera” and then try to create a preset which uses the said object channel (ObjectType), the preset appears on the list. However, if I leave the project settings>Collision tab and then reenter it, it is not there anymore…
Also, I am unable to edit the preset right after I create it when it is visible.
Not sure if it is a bug, or if i am missing something…