LOD Chain with Merge Actor Tool (4.12)

Hi all!

I’m looking for a way to merge actors and building LOD Chain simultaneously.
I noticed it was possible to do so in Unreal 4.11 and previous, by unchecking the option “Export specific LOD”.
Unfortunately, I wasn’t able to find a way to disable this feature with the new Merge Actor Tool in 4.12. Is it still possible to do so?

Thank you in advance

97866-lod-chain-4_11.jpg

Hi Guedin,

This looks like it was left out when moving this out of experimental and I’m not sure that it was intentional. I’ve submitted UE-33100 for this to be tracked.

I think the biggest problem here is that without any way to disable the option for Export Specific LOD any LODs setup in the merge actors are not transferred, which worked in 4.11.2.

Thanks for reporting this!

Tim

Thank you for your answer :wink:

Any update on this?