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Why are my ingame videos playing at 2-3 the fps when I render a cutscene to video ?

I've made animated video signs attached to skyscrapers, they are using a video as their source, and when I fly around my skyscrapers they play just fine, but when I do a cinematic and render it to a video they play 2-3 times the speed compared to what they do ingame, anyone know why that is happening ?

Product Version: UE 4.12
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asked Jul 09 '16 at 10:50 PM in Rendering

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MagnusL3D
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Movie playback in Matinee and Sequencer is not supported yet. There is no time synchronization between the movie player and the cut scene renderer right now.

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answered Jul 09 '16 at 11:17 PM

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