How do I control sound with the Web Browser Widget?
So I am playing around with the Web Browser Widget, I made a Widget Blueprint where I added the Web Browser Widget and after that I made a Blueprint Actor Class so I could display the browser as a big screen in my game world. But I don't understand how I can control the audio from the screen when I am on sites as Youtube.
The sound will play at full volum where ever you are in the world and I was wondering if it is possible to make it so when you move away from the screen the audio will fade out until you are so far away you can't hear it?
asked Jul 10 '16 at 02:07 AM in Blueprint Scripting
Did you get an answer to this ? - I'm looking to do the same thing ?
answered Jan 24 '17 at 06:03 AM
answered Mar 31 '17 at 09:10 PM
answered Apr 28 '18 at 09:02 AM
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