AnimBP: What is a Conduit and why do you need it?
Hi, I just wondered what this Conduit state is. It just seems to be a state without any animation pose. But how does that make sense? Isn't it always required to play an animation?
So could you explain to me what a Conduit is and when do you need to use Conduits instead of normal states?
asked Jul 10 '16 at 07:46 PM in Blueprint Scripting
The documentation explaining what they are and how to use them is available here. They're basically similar to a transition rule only they can have multiple inputs and / or outputs so you can branch into different animation states depending on various checks.
answered Jul 10 '16 at 10:54 PM
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