Tracer registers hit but goes through objects.
Hello. No matter what I try to set in my BP, something is not correct. I have two separate tracers I made (one red for guns and one blue for rockets). They register hits, as in, when they impact walls they spawn particles of dust, hit metal they spawn particles of sparks, make sounds on impacts, damage is counted and subtracted from pawns, etc... But the tracer itself keeps going. No matter what it hits (and either tracer), they just go through any and every object and I can watch them continue their flight. Any and all help is appreciated and thank you in advance for your time!
asked Jul 11 '16 at 01:53 AM in Blueprint Scripting
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