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Blueprint: Putting a Tickbox next to a Variable in Details Panel

I'm trying to create a neat interface for controlling a clock. I have 1. Both Hands Rotating at Random (True/False) 2. Manual Control Long Hand (Float) 3. Manual Control Short Hand (Float)

Is it possible to put a tickbox on "Random Rotation" right next to the Manual Controls? I've seen this on the lighting settings for other objects in the UE4 Editor so I feel it must be possible, I just don't know how to ask it.

And another extra question while I'm at it, is it possible to GREY OUT the variables if the tickbox is true? so that I can't edit the value until its ticked as false?


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Product Version: UE 4.12
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asked Jul 11 '16 at 04:21 AM in Blueprint Scripting

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avatar image GuillaumeCote Aug 22 '17 at 04:00 PM

I would also like to know if this is possible using only blueprints.

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