Is it possible to have a postprocessing pass that outputs to two render targets? From what I see, there’s not. In which case:
How could I modify the engine to support that? Any hints/pointers?
Thanks.
Is it possible to have a postprocessing pass that outputs to two render targets? From what I see, there’s not. In which case:
How could I modify the engine to support that? Any hints/pointers?
Thanks.
That’s a question I would like to know about, as we now hit the Engine 4.20 and I need this for some postprocess effects…
+1. Would love this as well…