Lightmaps disappear after reloading level
Hello, I bake lightmaps, close and reload the level, and lightmaps appear to either be fullbright or gone completely; with the only thing causing any shadowing to happen being the dynamic cascade shadows.
What is causing this to happen and/or how can I prevent this from happening and fix the issue?
Here is a screenshot of theproblem (close to camera dynamic cascade shadows, distant from camera fullbright baked lighting): http://i.imgur.com/N5I5dST.jpg
asked Jul 11 '16 at 04:07 PM in Rendering
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