Starting the UE4Editor in causes a huge number of child processes to be spawned until Linux pukes an ‘out of resources’ error. Yes, I know Linux is not well supported yet. But I know there’s people working on it. I’m sure someone has run across this problem already. Log file below:
Log file open, 05/17/14 13:48:31
LogInit:Display: Running engine without a game
LogInit: Version: 4.2.0-0+UE4
LogInit: Compiled (64-bit): May 17 2014 10:03:48
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line:
LogInit: Base directory: /work/unreal/UnrealEngine/Engine/Binaries/Linux/
LogInit: Rocket: 0
[2014.05.17-18.48.31:161][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.05.17-18.48.31:166][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.05.17-18.48.31:173][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.05.17-18.48.31:186][ 0]LogInit: Object subsystem initialized
[2014.05.17-18.48.31:191][ 0]LogInit: Selected Device Profile: [Linux]
[2014.05.17-18.48.31:191][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2014.05.17-18.48.31:195][ 0]LogInit: Linux hardware info:
[2014.05.17-18.48.31:195][ 0]LogInit: - this process’ id (pid) is 15958, parent process’ id (ppid) is 21834
[2014.05.17-18.48.31:195][ 0]LogInit: - we are not running under debugger
[2014.05.17-18.48.31:195][ 0]LogInit: - machine network name is ‘linux.mydevelopment.net’
[2014.05.17-18.48.31:195][ 0]LogInit: - Number of physical cores available for the process: 2
[2014.05.17-18.48.31:195][ 0]LogInit: - Number of logical cores available for the process: 2
[2014.05.17-18.48.31:195][ 0]LogInit: - Memory allocator used: binned
[2014.05.17-18.48.31:195][ 0]LogInit: Linux-specific commandline switches:
[2014.05.17-18.48.31:195][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2014.05.17-18.48.31:195][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2014.05.17-18.48.31:195][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2014.05.17-18.48.31:195][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2014.05.17-18.48.31:195][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2014.05.17-18.48.31:195][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2014.05.17-18.48.31:195][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2014.05.17-18.48.31:195][ 0]LogInit: - Physical RAM available (not considering process quota): 2 GB (2002 MB, 2050196 KB, 2099400704 bytes)
[2014.05.17-18.48.31:942][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2014.05.17-18.48.31:948][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2014.05.17-18.48.31:948][ 0]LogRHI: Initializing OpenGL RHI
[2014.05.17-18.48.31:948][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2014.05.17-18.48.31:948][ 0]LogRHI: GL_RENDERER: GeForce GTX 660/PCIe/SSE2
[2014.05.17-18.48.31:948][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 331.20
[2014.05.17-18.48.31:948][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
[2014.05.17-18.48.31:949][ 0]LogRHI: OpenGL Extensions:
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_base_instance
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_bindless_texture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_blend_func_extended
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_buffer_storage
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_clear_buffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_clear_texture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_color_buffer_float
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_conservative_depth
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_compute_shader
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_copy_buffer
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_copy_image
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_debug_output
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_depth_buffer_float
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_depth_clamp
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_depth_texture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_draw_buffers
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_draw_indirect
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_draw_instanced
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_enhanced_layouts
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_ES2_compatibility
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_ES3_compatibility
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_fragment_program
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_fragment_shader
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_framebuffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_geometry_shader4
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_get_program_binary
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_gpu_shader5
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_half_float_pixel
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_half_float_vertex
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_imaging
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_indirect_parameters
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_instanced_arrays
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_internalformat_query
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_internalformat_query2
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_invalidate_subdata
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_map_buffer_range
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_multi_bind
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_multisample
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_multitexture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_occlusion_query
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_occlusion_query2
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_point_parameters
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_point_sprite
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_program_interface_query
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_provoking_vertex
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_robustness
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_sample_shading
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_sampler_objects
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_seamless_cube_map
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_separate_shader_objects
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_group_vote
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_image_load_store
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_image_size
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_objects
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_precision
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_query_buffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_subroutine
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shader_texture_lod
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shading_language_100
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shading_language_420pack
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shading_language_include
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shading_language_packing
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_shadow
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_stencil_texturing
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_sync
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_tessellation_shader
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_border_clamp
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_buffer_object
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_buffer_range
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_compression
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_cube_map
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_env_add
[2014.05.17-18.48.31:949][ 0]LogRHI: GL_ARB_texture_env_combine
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_env_dot3
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_float
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_gather
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_multisample
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_query_levels
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_query_lod
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_rectangle
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_rg
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_stencil8
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_storage
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_swizzle
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_texture_view
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_timer_query
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_transform_feedback2
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_transform_feedback3
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_transpose_matrix
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_array_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_program
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_shader
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_viewport_array
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ARB_window_pos
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ATI_draw_buffers
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ATI_texture_float
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_ATI_texture_mirror_once
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_S3_s3tc
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_env_add
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_abgr
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_bgra
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_bindable_uniform
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_blend_color
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_blend_equation_separate
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_blend_func_separate
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_blend_minmax
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_blend_subtract
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_Cg_shader
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_depth_bounds_test
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_direct_state_access
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_draw_buffers2
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_draw_instanced
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_draw_range_elements
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_fog_coord
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_framebuffer_blit
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_framebuffer_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_geometry_shader4
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_gpu_shader4
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_packed_float
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_packed_pixels
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_point_parameters
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_provoking_vertex
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_rescale_normal
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_secondary_color
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_separate_shader_objects
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_separate_specular_color
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_shader_image_load_store
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_shadow_funcs
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_stencil_two_side
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_stencil_wrap
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture3D
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_array
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_buffer_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_compression_latc
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_cube_map
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_env_combine
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_env_dot3
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_integer
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_lod
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_lod_bias
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_sRGB
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_storage
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_texture_swizzle
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_timer_query
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_transform_feedback2
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_vertex_array
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_x11_sync_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_EXT_import_sync_object
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_IBM_rasterpos_clip
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_KHR_debug
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_KTX_buffer_region
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_bindless_texture
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_blend_equation_advanced
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_blend_square
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_compute_program5
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_conditional_render
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_copy_depth_to_color
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_copy_image
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_depth_buffer_float
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_depth_clamp
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_draw_texture
[2014.05.17-18.48.31:950][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_explicit_multisample
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_fence
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_float_buffer
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_fog_distance
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_fragment_program
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_fragment_program_option
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_fragment_program2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_geometry_shader4
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_program4
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_program4_1
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_program5
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_program_fp64
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_gpu_shader5
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_half_float
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_light_max_exponent
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_multisample_coverage
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_multisample_filter_hint
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_occlusion_query
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_packed_depth_stencil
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_parameter_buffer_object
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_path_rendering
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_pixel_data_range
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_point_sprite
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_primitive_restart
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_register_combiners
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_register_combiners2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_shader_atomic_counters
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_shader_atomic_float
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_shader_buffer_load
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_ARB_sparse_texture
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texgen_reflection
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_barrier
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_compression_vtc
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_env_combine4
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_expand_normal
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_multisample
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_rectangle
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_shader
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_shader2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_texture_shader3
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_transform_feedback
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_transform_feedback2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vdpau_interop
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_array_range
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_array_range2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_program
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_program1_1
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_program2
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_program2_option
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NV_vertex_program3
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NVX_conditional_render
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NVX_gpu_memory_info
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_NVX_nvenc_interop
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_SGIS_generate_mipmap
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_SGIS_texture_lod
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_SGIX_depth_texture
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_SGIX_shadow
[2014.05.17-18.48.31:951][ 0]LogRHI: GL_SUN_slice_accum
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2014.05.17-18.48.31:953][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2014.05.17-18.48.31:953][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2014.05.17-18.48.32:109][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.05.17-18.48.33:105][ 0]LogTargetPlatformManager:Display: Not building assets for any platform.
[2014.05.17-18.48.33:177][ 0]LogTargetPlatformManager:Display: Not building assets for any platform.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache:Warning: Could not find memory cache …/…/…/Engine/DerivedDataCache/Boot.ddc.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache:Warning: Could not load Boot cache: …/…/…/Engine/DerivedDataCache/Boot.ddc
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2014.05.17-18.48.33:216][ 0]LogDerivedDataCache: Using Local data cache path …/…/…/Engine/DerivedDataCache: Writable
[2014.05.17-18.48.33:217][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2014.05.17-18.48.33:217][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2014.05.17-18.49.18:369][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15965
[2014.05.17-18.49.18:369][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15967
[2014.05.17-18.49.18:369][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15968
[2014.05.17-18.49.18:369][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15969
[2014.05.17-18.49.18:369][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15971
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15972
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15973
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15975
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15976
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15977
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15979
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15980
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15981
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15983
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15984
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15985
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15986
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15987
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15989
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15990
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15991
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15993
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15994
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15995
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15997
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15998
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15999
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 16001
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 16002
[2014.05.17-18.49.18:370][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 16003
[snip]