Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How can i record player view gameplay using Matinee?

Thus far Matinee has proven to be a good tool for cutscenes and flyby shots. However I would like to record the players main camera. I want to record a few shots of the gameplay for a demo. This means a live person will be playing. I could always use either my HD PVR or screen Capture but I was hoping for a built-in solution. I need the player main camera view to be recorded. Not Matinee new camera.

Product Version: Not Selected
more ▼

asked May 17 '14 at 07:34 PM in Using UE4

avatar image

108 44 48 69

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

If you create a director track in the matinee(no camera added) and set no keyframes, it records the player camera. Even the fade track affects the player view when you use it like that.

more ▼

answered May 17 '14 at 07:39 PM

avatar image

16.8k 671 167 676

avatar image TobiasRipper May 17 '14 at 10:01 PM

Thank you for a quick response. My main confusion is that when I go to the record button, the camera is positioned in the map origin as opposed to where the player camera is currently located. I need to be able to use the jump and walking controls and being able to be affected by gravity.

avatar image TobiasRipper May 17 '14 at 10:05 PM

Ah my apologies. I did not notice that In order to record a movie FILE** I am not supposed to click record in Matinee but rather press make movie... after which I enter my desired settings and Matinee creates a new window within which the game-play can be seen. Thank you.

avatar image hyperdr1ve Jan 28 '15 at 07:26 PM

There's a bug here if you are trying to record streaming levels that contain landscapes you'll crash. So you'll have to break up your demo footage into discrete levels for now in 4.6.

avatar image Jacky Jan 28 '15 at 07:35 PM

Are you sure that is Matinee related and not level streaming?

avatar image PaulMiller Apr 15 '15 at 01:11 PM

My problem with this is the the game actually simulates at an arbitrary framerate when recording a movie. If I set Matinee to output smaller resolutions, the game runs at a ridiculous simulation rate. At larger resolutions, it becomes far slower. In other words, it's outputting each frame as soon as its ready, making the game impossible to play within that viewport.

avatar image Jacky Apr 15 '15 at 01:15 PM

That is normal since Matinee records uncompressed files. JPEG sequence must be the cheapest so try that and see how it goes.

avatar image polemos Feb 21 '17 at 09:52 PM

Hi Jacky so I have videos playing in the game using media players their frame rate gets all crazy when I cam capturing the game how do I fix that?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question