Hi guys,
first of all I would like to say that the whole project is created with blueprints.
I have a problem with my widget. I am creating a TopDown game where player is moving by mouse click.
Let’s say I have an empty world with only a floor. Here I put a widget with Text only. Let’s say it’s quite a big. I want to move my player behind this text by mouse. And here when I move mouse on the Widget player is going to widget and stops.
The question is how to disable mouse of “seeing” that widget so I could go through it? Or maybe what to do with widget so the mouse won’t detect it?
Very big thanks in advance!