Getting array item fails even though length is 1
I'm trying to display values of a blueprint in an array on the hud but for some reason i can´t get the item out, the array has the item (length = 1), but its value is none.
The array is defined in the gamemode blueprint and is an array of type blueprint (which is a ball).
Then when a item spawns it adds itself to the array:
And the hud tries to display variables and stuff from the blueprint:
The Draw Text that draws the number of items in the array says 1, so it is added, but for some reason i can't get the item itself.
Could it be the 'not in scope' messages? if so, how do i fix it?
asked May 17 '14 at 08:12 PM in Blueprint Scripting
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