How to use vertical FOV using Blueprints
Camera settings only provide a way to change the horizontal fov :
Same in Blueprint :
How can we force vertical FOV ?
asked Jul 12 '16 at 08:41 PM in Blueprint Scripting
Use this to lock it to vertical (the wider the monitor the more you see to the sides (like it should be)).
-Remember to use degrees not radians.
-Put it to the Tick function to make sure it updates if the viewport is changed.
answered Aug 05 '16 at 09:15 AM
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