Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How do I make an actor home in on a component after throwing it?

I've spent a lot of time trying to set up a basketball that a player can pick up and shoot such that it homes to the basket. What I want to do is shoot the ball with a particular physics impulse, and then a couple seconds later turn on homing for my projectile movement component so the ball homes to the hoop.

Maybe I don't understand how projectile movement components work, but when add one to my basketball actor it changes nothing, even when I set homing acceleration to a ludicrous value (eg 999999). So far, the only way I can figure out to do this is to swap out my basketball actor that simulates physics with a projectile that does home in on the target, and this comes with its own set of problems (it doesn't spawn in the right place when I call getActorLocation...)

Would love some guidance!

Product Version: UE 4.12
more ▼

asked Jul 13 '16 at 08:38 AM in Blueprint Scripting

avatar image


(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question