Hi all,
I’m new to UE4. I searched for an answer to my problem but I couldn’t find an answer. This is what’s happening:
- I make a simple vehicle (blueprint) project.
- In the Sedan blueprint, I add monsieurgustav’s OSC plugin receiver blocks (like in this video and verify that it works as expected – I can receive messages and print them to the screen. When I hit play the vehicle works as expected.
- I take out the axis inputs to the vehicle’s “Move” blocks and replace them with the data I get remotely. When I hit play the game slows to a crawl. (The remote data are floats in [-1,1].)
Then I tried writing the received data to variables and then feeding the variables to the MoveForward/Right blocks and it didn’t help. Does anyone know what is going on?