Spotlight issue when builing
Hi! I'm going through this problem with UE. As can be seen in the images, when I create the spotlights over the plane-table, lighting and shadows seem to be ok. As I build the scene, the lights behavior changes, lighting is not ok and shadows are not calculated (this can be well-seen in the floor, that is not lit and doesn't receive shadows from the chairs). These are the parameters that I used for the lights. Someone can help with some tips? Thanks a lot!
asked Jul 13 '16 at 08:34 AM in Using UE4
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