2D object appear in one part of the game however don't appear in the other

In the level I am creating I have sprites littered around the map to form ledges and platforms. The game has a background behind it and these sprites sit on top of it however, during a certain part of the level, the sprites are only visible behind the background even though the backgrounds location is -10Y and the sprites location is 0Y. This is the only area of the map I’m having these issues.

I have tried resizing the background, I can make it a plus Y value and it looks like a plus Yvalue when I play however if I try and make it a Y value which is more negative than the original -10 on the editor, when I press play it simply stays at -10 when I hit play. Any ideas on what the issue could be?

I am a little confused on exactly what you are trying to accomplish. I did notice that your grey pillars are missing on the pie view. I will assume this is what you are referring to. Not being able to see it all all in pie leads me to believe its behind the actual camera. If this is not the case. You could check to see if render in game is enabled or disabled. Also, you could try removing it from the level and replacing it. Adding the asset to a blank new project might also help you diagnose whats going on.

I didn’t know what the exact issue was however by changing the material from translucent to masked, it seemed to work.