Green Bug pattern on texture
I can find green bug patterns on various places of my texture. How can I fix this please?
asked Jul 13 '16 at 11:51 PM in Using UE4
Dont worry TAP, we where all beginners at one time :)
Allright, your metallic value should be "1" and not 100. 0 means no metallic, 1 means metallic.
One-minus your specular texture, and multiply it with a 0-1 value and put it in your roughness input instead of specular. UE4 is a physically based renderer, so specular isnt as important, while roughness is the most important.
Keep in mind that 0 = off, 1 = on, and 0.5 is 50% gray.
If you use your roughness well, you might not even need the metal input :)
answered Jul 14 '16 at 02:03 PM
Hey TAP, can you show us the material setup? I think one of your values needs clamping. But I cant tell you which one.
answered Jul 14 '16 at 11:20 AM
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