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Firing animation starts but does not continue?

alt textI have everything setup for the player to fire. When the fire button is pressed the fire animation / recoil animation should begin and stay playing until the fire button is released.

It appears to start as my gun goes back slightly however it does not go forward and repeat the loop as it does when I preview the animation.

I have created a montage for the animation and will attach some screenshots of each graph.

Help would be appreciated and yes I am new to unreal.


Product Version: UE 4.12
characterbp.png (420.3 kB)
eventsgraph.png (548.5 kB)
locomotionsetup.png (545.4 kB)
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asked Jul 14 '16 at 03:27 AM in Blueprint Scripting

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avatar image Tommow Jul 14 '16 at 05:46 AM

Just an update. I have simplified my even graph after reading the documentation on the unreal website.

I have attached a new screenshot of the event graph showing that if the fire button is pressed then play the montage for the recoil effect.

No compile errorsalt text but no animation at all now...

Look forward to getting this fixed.

neweventgraph.png (648.0 kB)
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