4.10.4 DLC materials in a mess
Hi everyone, Our project has been meet this issus many days, can't fix it, I think it's totally a BUG.
We have two projects TestDLC and AssetsLibrary that we want to make a DLC pak file(Maps, Materials, Blueprints) from AssetsLibrary. and then TestDLC will mount that pak file when needed. After that we call function OpenLevel to open a map in pak file and issus appear, materials or textures in a mess.
All materials textures are certain fine
On camera close to a mesh that it's material will deranged. texture looks like reference to a wrong texture asset.
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answered Jul 21 '16 at 01:44 PM
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