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Mac launch error (executable)

alt textHi, I have 2 macs, one with capitan and another with yosemite, yosemite's is older mac(imac 2011) than capita'ns (air 2015) , in the imac i can build and run a project, but when i try to run in macbookair (8gb ram) it comes an error message and crashed.

can you give me any idea?? thanks

Product Version: UE 4.12
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asked Jul 14 '16 at 11:25 AM in Packaging & Deployment

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Hey tonicoll,

Please try the solution from an AnswerHub post describing the same error:

'GlobalShaderCache missing' error when launching packaged Mac game

Let me know if this does not resolve the issue...


Steve H.

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answered Jul 14 '16 at 04:56 PM

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