Mac launch error (executable)

Hi, I have 2 macs, one with capitan and another with yosemite, yosemite’s is older mac(imac 2011) than capita’ns (air 2015) , in the imac i can build and run a project, but when i try to run in macbookair (8gb ram) it comes an error message and crashed.

can you give me any idea?? thanks

Hey ,

Please try the solution from an AnswerHub post describing the same error:

‘GlobalShaderCache missing’ error when launching packaged Mac game

Let me know if this does not resolve the issue…

Thanks,

.