Building Lights - Scene issue between Win and MacOS
I have packaging my scene on Windows 64bits with any issues, however, when I open the project in Mac OS the scene is very dark and I don´t understand why if I am working the same scene, with the same parameters in the same computer. The only different is the operative system (Mac OS vs Win on bootcam).
I have increase the post production Bias Exposure but some weird happens in the lobby of the scene as you can see in the images attached.
asked Jul 14 '16 at 05:56 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here