Crash on selecting Instanced Static Mesh component in 3D view
I've been able to reproduce the following bug on a clean project:
The console in Visual Studio says:
I hope somebody can reproduce this as well.
asked May 18 '14 at 12:46 PM in Bug Reports
this issue has been fixed.
if you are a subscriber, you may review the change in GitHub here: => https://github.com/EpicGames/UnrealEngine/commit/9a126d6d52038cbd467cc50eaf89cd7d3ae5fc91
answered May 20 '14 at 09:05 PM
Thank you for your report. We have been able to reproduced this and made a bug report with this page along with my findings. Have a great day!
answered May 18 '14 at 05:28 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here