[Bug] Wrong transitions in Anim Blueprint

Hi ! I switched to 4.12 from 4.11. And I have a problem with transitions in State Machines. My character is stuck between two animations and variables between them are not updating but in character BP they are correct. It worked perfectly in 4.11 :frowning: Please fix it
98620-

Hi RatAs1171,

Can you provide some additional information about the transitions and the rules you are using? I need to be able to reproduce this internally so that we can track down the possible bug.

Hi RatAs1171,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.