So my post is pretty similar to this one: 4.10 Nav Invokers - AI - Unreal Engine Forums
"I have checked the “Generate Navigation Only Around Navigation Invokers” box in my project settings under navigation system.
I have set my recast nav mesh to dynamic.
I have added a nav invoker component to my characters.
I have added the register nav invoker node to my event begin play in my character bp."
What I can’t get past is recasting nav mesh to dynamic - what does that mean?
Also how do I register nav invoker? To add it to a character, I need to uncheck context sensitive box, and after that, it asks me for Target, which is of Navigation System Interface type - what is it? Where should I place the node?
Cheers!