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Rotating the Camera to an Object Smoothly

Please watch this video: https://youtu.be/87A8kWU6QoY

I want that flower to be in the center of my camera. Please help ;(

Here's the blueprint: Blueprint I didn't use X and Y since I don't need it. (I can only rotate my camera right and left, can't rotate up and down.)

I tried dot product, get direction vector, and it didn't work.

Product Version: UE 4.12
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asked Jul 17 '16 at 09:27 AM in Blueprint Scripting

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Hi man , here an example, use the node "Find look at" this will give you the rotation you should have , from a point , to look at another point. But you cant set it directly , otherwise you istantly turn to that rotation . So, use the lerpR. This node will use the alpha (0.1) to transform the first rotation in the second. Note that i used the true location of the player. and then i make a special location for the flower. Using the X, Y of the flower and adding the Z of the player. In case your actor are not at the same high in the level, your player will only turn on Z this way.

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answered Jul 17 '16 at 12:29 PM

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avatar image yeshjho Jul 18 '16 at 01:44 AM

Thank you for answering :D I'll try it later, cause I'm on vacation now Thank you again!

avatar image yeshjho Jul 20 '16 at 09:33 PM


We're so close!

The only problem is, the camera returns to the start point at the end...

Here's the blueprint(I added a timeline since it didn't work without timeline): alt text alt text

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