[Closed] Problems with navigation system?
I'm having three problems moving a pawn (unit) using an AIController. In a custom PlayerController I call
I have a video that shows problem 1 and 2 here **video link**.
I have a video that shows problem 3 here **video link**.
Issue 1 and 2 also exists in the Top Down template, both BP and CPP version. See demonstration here **video link**.
Issue 1 is solved by setting the third parameter to false, kinda obvious when you actually read the parameter name.
Issue 2 and 3 (especially 2) looks like bugs in my opinion.
The question has been closed May 27 '14 at 07:25 PM by Tim Hobson for the following reason:
I'm going to close this thread and have provided the link to the duplicate topic that is being handled.
answered May 27 '14 at 07:24 PM
Tim Hobson ♦♦ STAFF
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