Ok so here is my problem.
I’m doing the basic TwinStickShooter tutorial and i’m stuck on something really stupid. In the 8th video when designing the ennemy character, we use in the construction script Create Dynamic Material Instance to change the default UE4 Manneqin’s color.
So far no problem i replicate what Zak parrish show on the video. But i’m a little OCD so i absolutly need to change the logo’s color.
So i add in the construction script a second Create Dynamic Material Instance with Element Index 1.
BUT, te Construction Script Exec won’t go in both “Create Dynamic Material Instance” just in one.
So here is my question, how can i change both color of the manequin ?
Here is what i’m talking about :