[Request] Expose IsNearlyEqual to Blueprints

Hey Albert Espín,

I think that would be pretty handy function to have exposed, I’ve filed a feature request to the tools team to look into making that available.

Thanks for the suggestion!

-Steve

Hi, it would be great if you could expose the math function IsNearlyEqual to BP. As shown in documentation, it compares two values and treat them as equal if they don’t exceed an ErrorTolerance amount.

https://docs.unrealengine.com/latest/JPN/API/RuntimeModules/Core/Math/FMath/IsNearlyEqual/2/index.html

Nice, thank you.