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(SOLVED) Making a lift blend in with the floor mesh

I'm creating a lift, using 2 meshes.

One mesh (the background) absolutely refuses to stay at (0,0,0) and I don't know why.

Every time I enter 0, it automatically changes to (-0.000031 cm, -0.000061 cm, 0.0cm)

This, in turn casuses these lighting issues when I build

Any help as to why this is would be greatly appreciated.

Product Version: UE 4.12
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asked Jul 17 '16 at 05:10 PM in Everything Else

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DJRD4465
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(SOLVED)

The Point light "Indirect lighting Intensity" was causing the dodgy shadows between the lift and the floor mesh.

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answered Jul 17 '16 at 05:18 PM

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DJRD4465
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avatar image calembendell Jul 17 '16 at 06:24 PM

hey DJRD4465, glad you got it! would you be so kind as to mark this post as answered?

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