Look, Feel, and Functionality [Suggestions]
Hello guys I am new here. I just got my user name and password from epic last night so I havent done much with the editor yet but I have some suggestions after looking at it a little bit.
Thats all I have for now but I will be back after actually attempting to use the editor. I will probably be able to fully do that when I get out of school on the 19th of this month.
For now Keep Making :)
asked Mar 11 '14 at 02:45 AM in Blueprint Scripting
ue4-archive ♦♦ STAFF
I've been looking into your questions and comments. I have a few answers for you.
Let me know about anything else I can help you with. Hope this has helped.
Were there any nodes that were particularly confusing? We are trying to walk the line between the 'technically correct' term (so C++ and Blueprint programmers are speaking the same language) and a 'helpful' term (so designers can find what they are looking for!). We are adding keywords to some nodes to also facilitate searching (e.g. adding keyword 'log' to the 'PrintString' node).
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