Issue with level opening
So I have tried creating the main menu using this example shown here -> https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/4/index.html, but when I clicked on the button nothing happened, it just stayed there. All other keys are working fine.
I even tried doing this, but still the same problem.
I have also tried adding this in DefaultEngine.ini
Ok I could find your error now.
The main problem is, that you open your MainMenu Widget in the FirstPersonExampleMap and not in another Level.
To show you what realy happens when you start the game is the following:
This loop makes it look like nothing happings but this is incorrect. To fix this you have to create a new Level i.e. MainMenuLevel. Configure this as startup map in the project settings and let it load the MainMenu widget and remove the MainMenu widget from the FirstPersonExampleMap. Then everything will work as you intend it.
The creation of a main menu level is documented in the first page of the tutorial you linked in your question: https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/1/index.html
answered Jul 19 '16 at 02:55 PM
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