Low FPS / Crashes on Android game
I just finished working on my game (im a student, not a full time developer), it works perfectly fine in the editor. However when i package it for android (ETC1) and try to play it in my phone/ other phones it either crashes or runes in low fps, until crashing eventually. 1. is it because of the engine version i am using? (4.10 instead of 4.12)
i really worked hard on this game for about 2-3 weeks and dont want all this to go waste. it does run smoothly when i package it for windows or try to play it in the editor, but it has really bad fps/crashes everytime. would really appreciate some advice on how to i go about solving this issue, as ive tried but failed on my own. Do feel free to ask me if you need any more information on the matter, thanks for your time!
here are some relevant screen shots:
asked Jul 18 '16 at 06:12 AM in Packaging & Deployment
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Jul 25 '16 at 08:38 PM
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