Project browser not launching after C++ project crash

Had a C++ project crash UE4, then the project became corrupted or something - it wouldn’t open up at all without crashing UE4. Now when I hit ‘Launch’ it does not go into the project browser at all, it just launches another working project I have. How do I get the project browser to launch again?

I’m going to try and reinstall everything to see if that works. I’ll post my results just in case anyone else has this same problem.

When your initial crash happens, isn’t this your code that cause the crash?

It might have been, but the issue isn’t that it is crashing. The issue is that I can no longer access the project browser, it just launches the first project that it sees without letting me create a new one from template or pick another project.

Hello,

The “Load the Most Recently Loaded Project at Startup” option can be located in the editor under Edit>Editor Preferences>Loading and Saving. You can uncheck that box to make it so that the editor will load the project selection menu first instead.

Let me know if that helps!

Wow, that did it. That’s a really weird setting (and a strange place for it too). Thanks a bunch!!!