Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Depth of Field clipping plane projection

Hey all, there's something I'm working on that requires two Post processes. The main one has sequences of the camera going in and out of focus every once in a while. The second one controls AO, Boken, bloom, and other effects. In both post processes, DOF is enabled and being used.The second Post Process only has one sequence in a certain point in time, where the DOF is turned up, then turned down (not completely off, as I need the DOF still enabled when a player leaves the bounds).

Everything in the level reacts well except the projection on the plane. I'm wondering what could be causing this issue. I have to be vague I'm afraid, because the project is heavily guarded by NDA. Though I hope this is enough information to help me out.

Product Version: UE 4.12
more ▼

asked Jul 18 '16 at 10:14 PM in Rendering

avatar image

31 3 5 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question