x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

PackagingResults:Error: Error Unknown Cook Failure

I'm currently experiencing this "PackagingResults:Error: Error Unknown Cook Failure" error when I attempt to package my project. I've already searched other instances of this error and couldn't deduce what was happening to my project to cause this so I am posting this here in hopes of finding a solution, as the deadline for my project is getting really close.

Complete Output Log - The engine version is 4.12.5. The project is purely in blueprints.

If it helps, I previously had to port this project over from the original project as it had a similar error when packaging "Error Unknown Error". After I had ported the project, the packaging went fine but then now that I've continued my work on the project this issue popped up. It seems like redoing this process for this error doesn't work, i'm encountering the exact same error when I port my contents over to a new template.

I would really appreciate if this issue gets solved ASAP, as I really need to submit my project for my deadline.

Product Version: UE 4.12
Tags:
more ▼

asked Jul 19 '16 at 01:05 AM in Packaging & Deployment

avatar image

Mysterise
21 1 3 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey Mysterise,

Please go through each of the errors below and try to resolve the errors first, the warnings second. Once you've gotten through them, try to package again. If the package fails, look for the warning/error summary section in the logs and work on the errors first, and then the warnings. If you're not able to resolve the issue by debugging your project, please reply back with additional updated logs.

 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:147][  0]LogInit:Display: Warning/Error Summary (Unique only)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:147][  0]LogInit:Display: -----------------------------------
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:147][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator6) of the ' B ' pin is invalid: 'NewEnumerator6' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:148][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator7) of the ' B ' pin is invalid: 'NewEnumerator7' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:148][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator8) of the ' B ' pin is invalid: 'NewEnumerator8' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:148][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator11) of the ' B ' pin is invalid: 'NewEnumerator11' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:149][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator5) of the ' B ' pin is invalid: 'NewEnumerator5' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:149][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator12) of the ' B ' pin is invalid: 'NewEnumerator12' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:150][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator14) of the ' B ' pin is invalid: 'NewEnumerator14' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:150][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator15) of the ' B ' pin is invalid: 'NewEnumerator15' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:150][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator17) of the ' B ' pin is invalid: 'NewEnumerator17' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:150][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator18) of the ' B ' pin is invalid: 'NewEnumerator18' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:151][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator20) of the ' B ' pin is invalid: 'NewEnumerator20' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:151][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator21) of the ' B ' pin is invalid: 'NewEnumerator21' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:151][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator3) of the ' B ' pin is invalid: 'NewEnumerator3' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:152][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator23) of the ' B ' pin is invalid: 'NewEnumerator23' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:152][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator24) of the ' B ' pin is invalid: 'NewEnumerator24' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:152][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator26) of the ' B ' pin is invalid: 'NewEnumerator26' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:153][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator27) of the ' B ' pin is invalid: 'NewEnumerator27' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:153][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator2) of the ' B ' pin is invalid: 'NewEnumerator2' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:153][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator28) of the ' B ' pin is invalid: 'NewEnumerator28' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:155][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator30) of the ' B ' pin is invalid: 'NewEnumerator30' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:157][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator31) of the ' B ' pin is invalid: 'NewEnumerator31' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:158][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator32) of the ' B ' pin is invalid: 'NewEnumerator32' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:158][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator35) of the ' B ' pin is invalid: 'NewEnumerator35' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:158][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator36) of the ' B ' pin is invalid: 'NewEnumerator36' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player8Spellbook.Player8Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:159][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator6) of the ' B ' pin is invalid: 'NewEnumerator6' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:159][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator7) of the ' B ' pin is invalid: 'NewEnumerator7' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:160][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator8) of the ' B ' pin is invalid: 'NewEnumerator8' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:160][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator11) of the ' B ' pin is invalid: 'NewEnumerator11' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:160][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator5) of the ' B ' pin is invalid: 'NewEnumerator5' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:161][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator12) of the ' B ' pin is invalid: 'NewEnumerator12' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:161][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator14) of the ' B ' pin is invalid: 'NewEnumerator14' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:162][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator15) of the ' B ' pin is invalid: 'NewEnumerator15' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:162][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator17) of the ' B ' pin is invalid: 'NewEnumerator17' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:163][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator18) of the ' B ' pin is invalid: 'NewEnumerator18' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:163][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator20) of the ' B ' pin is invalid: 'NewEnumerator20' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:164][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator21) of the ' B ' pin is invalid: 'NewEnumerator21' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:164][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator3) of the ' B ' pin is invalid: 'NewEnumerator3' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbook
 MainFrameActions: Packaging (Windows (64-bit)): s/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:164][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator23) of the ' B ' pin is invalid: 'NewEnumerator23' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:165][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator24) of the ' B ' pin is invalid: 'NewEnumerator24' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:165][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator26) of the ' B ' pin is invalid: 'NewEnumerator26' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:165][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator27) of the ' B ' pin is invalid: 'NewEnumerator27' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:166][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator2) of the ' B ' pin is invalid: 'NewEnumerator2' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:167][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator28) of the ' B ' pin is invalid: 'NewEnumerator28' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:167][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator30) of the ' B ' pin is invalid: 'NewEnumerator30' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:168][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator31) of the ' B ' pin is invalid: 'NewEnumerator31' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:168][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator32) of the ' B ' pin is invalid: 'NewEnumerator32' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbo
 MainFrameActions: Packaging (Windows (64-bit)): oks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:168][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator35) of the ' B ' pin is invalid: 'NewEnumerator35' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:169][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator36) of the ' B ' pin is invalid: 'NewEnumerator36' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player7Spellbook.Player7Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:169][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator6) of the ' B ' pin is invalid: 'NewEnumerator6' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player6Spellbook.Player6Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:169][  0]LogInit:Display: LogBlueprint:Error: Compiler Error The current value (NewEnumerator7) of the ' B ' pin is invalid: 'NewEnumerator7' is not a valid enumerant of '<ESpells>' from Source: /Game/UMG/PlayerSpellbooks/Player6Spellbook.Player6Spellbook
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:169][  0]LogInit:Display: NOTE: Only first 50 errors displayed.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:170][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning InputAction Event references unknown Action 'Long Jump' for  InputAction Long Jump 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:170][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning InputAction Event references unknown Action 'High Jump' for  InputAction High Jump 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:172][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.35] Compile of MainMenuCharacter successful, but with 2 Warning(s) [in 14 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:172][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.35] Compile of MainMenuCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:173][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.35] Compile of MainMenuCharacter successful, but with 4 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:173][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.38] Compile of MainMenuCharacter successful, but with 2 Warning(s) [in 16 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:173][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.38] Compile of MainMenuCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:174][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0016.38] Compile of MainMenuCharacter successful, but with 4 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:174][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:174][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:174][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:175][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:175][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave packa
 ge.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:176][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:177][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:177][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:177][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh')
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:178][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Steam01_Cue.Steam01_Cue:SoundCueGraph_11.SoundCueGraphNode_10' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:178][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Steam01_Cue.Steam01_Cue:SoundCueGraph_11.SoundCueGraphNode_Root_11' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package
 .
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:178][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Music_Cue.Starter_Music_Cue:SoundCueGraph_6.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave pa
 ckage.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:179][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Music_Cue.Starter_Music_Cue:SoundCueGraph_6.SoundCueGraphNode_Root_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resa
 ve package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:179][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_11' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues pleas
 e resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:179][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please
  resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:180][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please
  resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:180][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please
  resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:180][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_8' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please
  resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:181][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_9' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please
  resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:182][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Starter_Background_Cue.Starter_Background_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues p
 lease resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:183][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Smoke01_Cue.Smoke01_Cue:SoundCueGraph_10.SoundCueGraphNode_9' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:184][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Smoke01_Cue.Smoke01_Cue:SoundCueGraph_10.SoundCueGraphNode_Root_10' missing NodeGuid because of upgrade from old package version, this can 
 MainFrameActions: Packaging (Windows (64-bit)): cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:185][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Light02_Cue.Light02_Cue:SoundCueGraph_9.SoundCueGraphNode_8' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:185][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Light02_Cue.Light02_Cue:SoundCueGraph_9.SoundCueGraphNode_Root_9' missing NodeGuid because of upgrade from old package version, this can ca
 MainFrameActions: Packaging (Windows (64-bit)): use deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:185][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Light01_Cue.Light01_Cue:SoundCueGraph_8.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:186][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Light01_Cue.Light01_Cue:SoundCueGraph_8.SoundCueGraphNode_Root_8' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:187][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Fire_Sparks01_Cue.Fire_Sparks01_Cue:SoundCueGraph_7.SoundCueGraphNode_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave pa
 ckage.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:187][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Fire_Sparks01_Cue.Fire_Sparks01_Cue:SoundCueGraph_7.SoundCueGraphNode_Root_7' missing NodeGuid because of upgrade from old package version,
 MainFrameActions: Packaging (Windows (64-bit)):  this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:187][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Fire01_Cue.Fire01_Cue:SoundCueGraph_6.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:188][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Fire01_Cue.Fire01_Cue:SoundCueGraph_6.SoundCueGraphNode_Root_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:189][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Collapse_Cue.Collapse_Cue:SoundCueGraph_3.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause
 MainFrameActions: Packaging (Windows (64-bit)):  deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:189][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Collapse_Cue.Collapse_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:190][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Collapse_Cue.Collapse_Cue:SoundCueGraph_3.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:190][  0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Collapse_Cue.Collapse_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package
 .
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:191][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.01] Compile of MainMenuCharacter successful, but with 2 Warning(s) [in 23 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:191][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.01] Compile of MainMenuCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:191][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.01] Compile of MainMenuCharacter successful, but with 4 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:191][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.04] Compile of MainMenuCharacter successful, but with 2 Warning(s) [in 23 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:192][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.04] Compile of MainMenuCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:192][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.04] Compile of MainMenuCharacter successful, but with 4 Warning(s) [in 0 ms] (/Game/SideScrollerBP/Blueprints/MainMenuCharacter.MainMenuCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:192][  0]LogInit:Display: LogEnum:Warning: In asset 'None', there is an enum property of type 'ESpells' with an invalid value of 'NewEnumerator5'
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:192][  0]LogInit:Display: LogEnum:Warning: In asset 'None', there is an enum property of type 'ESpells' with an invalid value of 'NewEnumerator2'
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.19-00.54.26:193][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.
more ▼

answered Jul 19 '16 at 09:37 PM

avatar image Mysterise Jul 19 '16 at 10:00 PM

Thanks for the response.

It seems like there's quite a lot of errors although are those errors exclusive to packaging? The game runs fine in the actual editor so I'd thought that there would be no critical errors that can affect the game packaging since it can already be compiled and run whilst in-engine.

avatar image Samantha Sutton ♦♦ STAFF Jul 20 '16 at 05:04 PM

They're errors caught during the cooking and packaging. Errors are more important than warnings normally so I would focus on fixing those within your project.

Go ahead and fix the value on the NewEnumerators for the 'B' pin that's relating to the Spellbook, and that should hopefully resolve the issue you're running in to. If it doesn't provide me with another set of logs and I'll assist you further.

Thanks!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question