Reflection Captures reflecting sky light on translucent materials

Hi,

it seems there is already a topic here: 4.12 - Translucent Materials Broken - Rendering - Unreal Engine Forums but it s not fixed for me.

I can see the sky light reflecting on my translucent materials in my room.

It was working well in 4.11.2 (see screenshots)

I’m using a box reflection capture and a basic glass material

Hi Maxxi,

This issue has already been resolved for 4.13 for the Skylight reflecting on the Translucent materials like this.

Thank you!

Tim

Thanks Tim, I guess I’m gonna wait for 4.13 then!