Why are viewports 2 - 4 showing the 3rdPP Follow Camera closer then viewport 1?

When I am working on my game in Viewport 1 the default one on screen. I like to pull out a second Viewport and put it on my second monitor. I just noticed tonight after I changed the camera distance from the default follow camera in the 3rdPP Blueprint Template and I pulled out Viewport 2 and ran Play on that Viewport my camera was closer to my character then in Viewport 1. So my question is Why are Viewport’s 2-4 showing 3rdPP Follow Camera closer then Viewport 1, and which one is (correct) or how my game will look when it is finished? Also is there a way to make all my viewport’s show things exactly the same? Thank you for your time.

Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

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