What i have to do to put footsteps on my firstperson game?

Im doing a first person shooter game, but i want to put footsteps and i can’t do that. what i have to do?

Here’s a screenshoot.

hi palat.
seems that your screenshot is missing :slight_smile:
can you update your post please so we can help ?
are you trying to add sound or to print footsteps prints on the floor?

Some things are in spanish, because i’m from argentina. Sorry about that :frowning:

Here’s the screenshot, some things are in spanish, because i’m from Argentina :frowning:

If you have to translate something, tell me :smiley:

well. you may want to start by taking a look at this : https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/Setup_1/
it s a tutorial for animation.
you ll need it as you may want to sync ths sound with foot animation and you may need animations notification for this.

overwise you can just play a sound loop while your character is moving, and stop it when he is not like this :
add your sound as a component in your pawn (just drag and drop from content browaser to hierarchy)
and do this (the sound here is button click)

this is a very simple way but not a good way, as the sound have to change based on character speed, so you might trigger it in the animation BP.

but, that’s for THIRD person character. I want to put footsteps to my FIRST persona character. That’s not the same, because the first person doesn’t has animation :frowning:

well those node will work on any pawn. they are just playing sound