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what makes a vehicle go over the loop and how can i implement it in a side scroller

I am new to all of this and i am trying to make a simple sonic style side scroller, i have opened up the "rolling" and "vehicle" examples and seen that i can go through loops! however i cant make sense of implementing the same physics in a side scroller! i suspect my skeletal mesh may be the problem but not sure why!

Any suggestions? Thanks in advance.

Product Version: UE 4.12
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asked Jul 20 '16 at 03:35 PM in Blueprint Scripting

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maxweaponage
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