I have an array variable in a blueprint widget I created and I am trying to populate the default values for it. The array is a collection ‘GameLinks’. GameLink is a different blueprint widget I created.
The problem is that when I try to add a default value, the dropdown is empty.
How do I get objects in that dropdown to select from? It says I can select stuff from the content browser. How do I instantiate an object from a blueprint widget class and save it to the content browser to select from?