x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to Add Hover over Cursor Icon to Set of Objects?

Hi everyone, I'm currently trying to figure out how to add a blueprint that allows me to have a little hand symbol on my cursor when I look at a movable object in my game. I found a tutorial on kind of how to do this but it uses a reference of one specific static mesh. It's a first person game that uses a line trace that looks to see if an object is movable to pick up, and so I'm wondering on how to do a hover over event but using a whole class of objects, such as all movable objects or all object with a certain tag. Any ideas on how to do this?

Product Version: UE 4.12
Tags:
more ▼

asked Jul 20 '16 at 09:55 PM in Blueprint Scripting

avatar image

Auriam
6 2 6 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question