How to Add Hover over Cursor Icon to Set of Objects?
Hi everyone, I'm currently trying to figure out how to add a blueprint that allows me to have a little hand symbol on my cursor when I look at a movable object in my game. I found a tutorial on kind of how to do this but it uses a reference of one specific static mesh. It's a first person game that uses a line trace that looks to see if an object is movable to pick up, and so I'm wondering on how to do a hover over event but using a whole class of objects, such as all movable objects or all object with a certain tag. Any ideas on how to do this?
asked Jul 20 '16 at 09:55 PM in Blueprint Scripting
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