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Player Aim Yaw working with reloading?

Okay so i have set up reloading and shooting montages in the anim bp, But whenever i fire the animations it snaps back up to the middle regardless of the pitch or yaw. how can i make it so that when i fire the montages they dont snap back to the middle and center.

I can provide pictures if necessary

Product Version: UE 4.12
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asked Jul 21 '16 at 06:11 AM in Blueprint Scripting

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hi here ! for this you need to use an additive anim, base on aim offset. you may take a look at the tutorials using the anim starter pack https://docs.unrealengine.com/latest/INT/Engine/Animation/AnimHowTo/AimOffset/

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answered Jul 21 '16 at 12:07 PM

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avatar image ClassyGentleman Jul 21 '16 at 09:56 PM

I tried that but when i add the montages for the reload, and grenade throw. It has the aim offset go back to CC animations then plays the animation

avatar image Tipsonja_Legenda Jan 13 '19 at 04:19 PM

Did you finde fix for this?

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