Weird shadows from windows?
This is my first post here so sorry if I posted it in the wrong section...
Basically I am new to UE4 and I want to create windows. The problem is that I get weird blocky shadows from my windows. I also get a few warnings when building lightning:
Object has overlapping UVs.
Lightmap UV are overlapping by 16.3%. Please adjust content - Enable Error Coloring to visualize.
My glass material is from here: https://www.youtube.com/watch?v=sRQ5z8i_SV8
My window object: http://free3dbase.com/3d-model/shower-wall-first-90/1154/221
And a picture of my problem:
Any help is appreciated! Thank you very much!
EDIT: I just realised this should be in the rendering section... Im really sorry...
I've moved the post to the Rendering section for you.
Also, you may want to take a look at the Wiki Lighting Troubleshooting Guide for some insight to these types of common issues.
Specifically the following ones:
Between these two sections it should help you resolve your issues. If you're not sure about lightmapping and how to fix this in a 3D modeling program you can see our documentation linked below for more in-depth details.
I hope this helps.
answered Jul 21 '16 at 06:18 PM
Tim Hobson ♦♦ STAFF
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