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Is there a way to create an Object Outline with a material?

Hey guys, I've been playing with materials and have hit kind of a stopping point.

So, I'm making interact-able NPC objects, and right now, when you hover the mouse over objects that can be interacted with, I have it set-up to switch to the color of the emissive color: alt text

I like this and it is awesome, but I have decided to only use this method on non-humanoid objects. And for the humanoid objects, I would like to gain an outline, very much like when you have it selected in editor: alt text

Is there a way to do this in the material editor?

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asked May 19 '14 at 03:47 PM in Rendering

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ProfessionsQuest
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I don't have Unreal in front of me right now or I would just show a screenshot of my blueprint setup. But I learned how to make an outline around an item when looking at it from this tutorial dvd: http://www.hourences.com/product/the-solus-project-blueprint-introduction/

Part 5 has a section on highlighting items.

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answered May 19 '14 at 06:58 PM

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Circuit.Rider
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avatar image ProfessionsQuest May 27 '14 at 02:56 PM

Watched the video. And it does have the shader info for highlighting and I got it work. I don't understand it though, but it works. Wish there was more of an explanation. Thanks for the answer!

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