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KeyBoard Event Rotation not working

Hello UE4 programmers :)

I have a very simple question. Why is the Event BeginPlay triggering and executing AddActorLocalRotation correctly while when using a KeyBoard Event is not working?

For instance, the below is working:

alt text

While the following is not:

alt text

Product Version: UE 4.12
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asked Jul 22 '16 at 10:28 AM in Blueprint Scripting

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JCrags
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Ok, I just found the problem actually! The Mobility of the Actor must be set to Movable in order to do the rotation. Already had the feeling it would be something small :)

Like so:

alt text

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answered Jul 22 '16 at 11:06 AM

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JCrags
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